|
Description:
Our friends over at AMOD have surprised us with a release! There may be a few bugs, but at least we've got a release to save :)
Filename: amodv1.0_16.06.04.exe
Source: http://amod.telefragged.com
Here's the complete readme:
===================================
Contents
Disclaimer
Introduction
Features
Known bugs
Disclaimer
By using these files, you agree:
NOT TO REDISTRIBUTE THIS, OR ANY OTHER AMOD FILES IN ANY FORM OTHER THAN THE AMOD INSTALLER.
NOT to hold AMOD/Ruby Productions/Hostile Takeover or any member involved as accountable for this distribution. This is completely unsupported, and if it blows up your computer, then it`s not our fault.
NOT to use any amod files for any other purpose without permission from the modification authors.
Note: It is illegal to have this/these files or any other AMOD files without autherisation. If you do not agree to the above terms, you are breaking international laws. Punishment may include a romantic weekend away on a small island of the coast of Wales with Videodrone and his herd of rampant goats. You have been warned.
Introduction
Welcome to AMOD V1.0. Thankyou for downloading this rather large file. I hope you enjoy playing it, and please give input to .
Background
This version is being released for releasing sake more than because it is a complete version.
My name is Dan Walters, I live in the UK and am 18 as of the date of writting this document (June 2004). I began AMOD when i was 13 with another teenager called Chris Mcmath, after he completed MacBeth, a singleplayer map pack.
That was my inspiration to become a modification developer and so began building a team, making maps and models, etc.
Such significant individuals i met up with were Kanachi, Videodrone, Majestic, M|N|0N, Snowfox, BlackOps, and so many more who I just can`t remember. We all had a good time for the most part and enjoyed developing this game.
Production started grinding to a halt when I was 15 as the team lost momentum but we managed to release playable versions which we enjoyed testing.
Two or three years on I have finally decided to pull things together and make a public release, to honour the hard work and commitment placed down by the team.
Please keep in mind this was produced several years ago when I was much younger and less mature. We generally consider the work a bit crap, especially compared to modern game production.
I hope you enjoy this release and please give me feedback.
Regards
-Dan & the AMOD team (who I have mostly lost contact with)
Features
20 singleplayer maps
2 multiplayer maps
full coop support (Hl compatable)
new player models
new weapons
cut scenes unique to modding
new entity code
lots of bugs
Getting Started
Follow the instructions in the installer to install Project AMOD.
Activate AMOD using the Custom Games feature in Halflife.
Start a new game. On easy. Really, nobody can win on hard, you won`t enjoy it.
Try not to laugh to hard at the bad cutscenes and cheesey voice acting.
To drop a weapon hit the `G` key.
Console codes:
sv_cheats 1 (then noclip or god)
developer 1
(then:)
give weapon_mp5
give weapon_sl8
give weapon_shotgun
Multiplayer
Multiplayer in AMOD is surprisingly fun. To start a game, just start as you would normally if a HL multiplayer game and choose from deathmath, team play or co-operative mode.
There are alot of very good maps for multiplayer play in thsi release, so start exploring.
Co-operative play does not yet support map changing. Hehe, does not yet support, its never going to support it because this is the only release ever going to be made.
So, the server host has to change maps manually in the console at the end of each level. Check the /maps/ dir for map names.
Please enjoy!
Finding Your way to the end
The start of the game is relatively easy to follow however as you start jumping through teleporters and such like, you may wish to consider reading the following info:
If you see a redspaceship, turn arround, go back through the subway and take another door at the tower.
If you see a crashed white spaceship, take a few steps back and go down the stairs and through the door.
If you see a yellow spaceship, go underneath it, stand on the yellow platform and duck.
If the screen says `THE END` you have probably seen most of the game.
Known Bugs
What doesn`t work? What does? I`ll be honest, I haven`t done a final run through of the levels but I want some sleep. Things to watch out for are:
some wierd reloading animation error
vdrones maps (sorry, my fault) when you find the spacecraft, go in behind it and get on the platform. It will rise and try to crush you. Duck. The darkwall is where the door is. Go through it and enjoy map ala Mars. Also, if you shoot at the US flags long enough, the contarctor will appear and tell you real lifes next weeks lottery numbers.
found more bugs? email
What now?
visit these places:
irc.gamesnet.net #randomnine - home of the one and only r9, modding genius and author of Canned Tuna, Turbo and other mods
irc.htmod.com #htnet - a very cool community
http://www.editingarchive.com/ -great news and resource site (we love you simmeh!)
http://amod.telefragged.com/ - you should know this place
http://gs.hl2central.net/ - A new modification for Hl2 by myself. Its worth a look, its not a joke like this mod!
|