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Name Author Thumbnail Details (hover)
Jurassic Park TFC map Dazed_n_Confused
ARTICLE DESCRIPTION:
-----------------------------
The locals were requesting a new TFC map.
Based on a quick fly-through, this looks to be a relatively short escape map spread over four physical maps. It is loosely based on the first film in the Jurassic Park series.

To install the map, just extract the TFC folder and copy the contents into your existing TFC folder.

Map by Leon.
N/R
EA_TFC_A(cont).zip Dazed_n_Confused
ARTICLE DESCRIPTION:
-----------------------------
Creds go to Jarclogen for compiling this map pack.
<br>See our map list for authors or other information on the maps themselves.
<br>(www.editingarchive.com/tfc/MapsList.php)
<br>
<br>Maps and all associated content are included.
<br>This pack has:
<br>area49_3
<br>area49_3_pt1
<br>area49_3_pt2
<br>area49_3_pt3
<br>area49_3_pt4
<br>arid
N/R
EA's TFC maps - 1-5 Dazed_n_Confused
ARTICLE DESCRIPTION:
-----------------------------
Creds go to Jarclogen for compiling this map pack.
<br>See our map list for authors or other information on the maps themselves.
<br>(www.editingarchive.com/tfc/MapsList.php)
<br>
<br>Maps and all associated content are included.
<br>This pack has:
<br>119snip
<br>187footie_r
<br>1930h
<br>1cagematch
<br>1forttfc
<br>1inf
<br>2assault
<br>2barr2
<br>2fort
<br>2fortsniper
<br>2fortsnipermk
<br>3drylakes
<br>3fortx
<br>4fort
<br>4fought
<br>4teamshowdown
<br>4train
<br>55
<br>58thv2
<br>5am
<br>
<br>NOTE: Map packs are broken into 20-30mb downloads. There are more maps starting with '5' in the next pack.
N/R
random TFC map pack Dazed_n_Confused
ARTICLE DESCRIPTION:
-----------------------------
Mostly sniper maps, with a few other types.
<br>2sniperrun.bsp
<br>bahsnah.bsp
<br>desertrun_r.bsp
<br>edens_snipers.bsp
<br>escape_usa.bsp
<br>flexyball.bsp
<br>K_SniperWar.bsp
<br>pains-sniper.bsp
<br>prezrun.bsp
<br>rebells2.bsp
<br>roseball.bsp
<br>runaway.bsp
<br>s_mentality.bsp
<br>saveryan.bsp
<br>sniper.bsp
<br>sniper_canyon_beta3.bsp
<br>sniper_tiger_beta2.bsp
<br>sniper_tri.bsp
<br>snipercom.bsp
<br>sniperfalls.bsp
<br>sniperguild_101.bsp
<br>snipermout.bsp
<br>Sniperswanted.bsp
<br>sniperw2.bsp
<br>SniperWell.bsp
<br>SniperWell_2.bsp
<br>SniperWellMK.bsp
<br>sniperx.bsp
<br>sniperza2.bsp
<br>sniperzone.bsp
<br>sniprbase.bsp
<br>tf_arabian_nights.bsp
<br>tfc_speedball_plus.bsp
<br>timstfc.bsp
<br>tinysnipers_beta1.bsp
<br>townwar.bsp
<br>warring_snipers.bsp
N/R
BOB's Maptacular Compilation! combine_bob
ARTICLE DESCRIPTION:
-----------------------------
A zip filled with crap Valve accidentally left in a GCF for games that wouldn't come out for 2 more years. Yes, it's legal, and no, I didn't find these myself. They are simply a bunch of individual files I combined into one.
100%
cs_ironcage by WH Sim9
ARTICLE DESCRIPTION:
-----------------------------
This map was submitted to us by Vercon.  Check out the review <a href=http://forums.editingarchive.com/showthread.php?p=29525>here</a>.
<br>
<br>Here is the map description:
<br>
<br>***
<br>
<br>American Marines have disguised themselves as
<br>Terrorists to rescue double KGB operatives.
<br>Russian authorities were tipped off by a double
<br>CIA agent apart of the operation IRONCAGE. 
<br>The operation is to be carried out in a prison
<br>where the KGB operatives are being held until
<br>further processing.
<br>
<br>Counter Terrorists:  Locate hostages being
<br>Rescued by the Marines and transfer them
<br>to a maximum security facility.
<br>
<br>Terrorists: Repel the Russian Authorities
<br>counter measures for the compleation of operation
<br>IRONCAGE.
<br>
<br>WH
<br>
<br>Thanks to Daddycool, Pete Parisi (Whitemeat) and
<br>Biscuit[Kin] for their great textures.
<br>
<br>Special thanks to Vercon Systems a.k.a
<br>Mickey Mike MacMichealstein for motivating me to
<br>finally release this map.
N/R
N00b_Climb2 [FM]BooHooY
ARTICLE DESCRIPTION:
-----------------------------
Weclome to my new Map n00b_climb2 as you know i made n00b_climb_r2 which was pretty 
<br>lame map and hard for n00bs :? Now i have made this which is harder i think. Not 
<br>to me it aint. Anyway there are hidden secrets in this map found them if ya can :p
<br>Bugs and **** far as i kn0w there is none but if there are some i will make a r version.
100%
TFC Map: stfu and climb Sim9
ARTICLE DESCRIPTION:
-----------------------------
Taken from: http://twhl.co.za/mapvault_map.php?id=2708 - stfuandclimb / stfu_and_climb
<br>
<br>-a climb map for tfc. i thought a new one was needed. It uses the limits of the Z axis 
<br>-its made harder than the others to give people a challenge. 
<br>-ive only managed to complete it once , and it took me ages. 
<br>-some people have done it in 6 minutes, try and beat that :) 
<br>-the not great visuals because its a climb map with hundreds of brushes vsisible meaning high r_speeds but ive made it so there is some visblocking :) 
<br>-u really have to play it as the screenshots dont really show it off too well .
<br>
<br>Created by waTchouT
N/R
CS Custom Map: cs_assault_upc.zip Sim9
ARTICLE DESCRIPTION:
-----------------------------
Counterstrike Custom Map
<br>
<br>cs_assault_upc.zip
<br>
<br>FILEREQUEST
N/R
Water Mine Captain
ARTICLE DESCRIPTION:
-----------------------------
*******WATER MINE*******
<br>
<br>Created by: Captain Fish Stick
<br>
<br>rurounifishstick@hotmail.com
<br>
<br>http://cptfishstick.deviantart.com
<br>http://cptfishstick.tripod.com
<br>http://moonknightfan.tripod.com
<br>
<br>Installation - Unzip this map and readme into your Sierra\Half-Life\Valve\Maps directory. Don't forget that if you want it cycled it needs to be in your cycle txt file in the half-life folder.
<br>
<br>Info - This map was created entirely by me and uses the .wad files of Half-Life created by Valve Software. If you would like to host this map on the web, be my guest just make sure you have me credited.
<br>
<br>Specs - 
<br>Players: 2 - 4
<br>Weapons: RPG, 9mm AR, 357, Nades, TripMines, Egon, Shotgun
<br>Secrets: 1 (takes alot of damage to open)
<br>
<br>Description - 
<br>This map is of an old mineshaft left to rot by the higher ups in the Black Mesa Administration. Origionaly an aquafer, now a partially drained death trap, this structure has all but ben forgotten by anyone involved in its creation...
<br>
<br>This map is out late because I left HL mapping years ago. I used to do it for fun, but then school, women, and all that goodstuff got in the way. I just came back and decided to finish the one map I was really proud of. This map is designed for only a few players. The map is also carefully constructed to have atleast 2 ways out of every area, so its almost impossible to get trapped. I have a secret area in this map. Its not spotable visualy, its just behind a breakable area (ala wolf3d)
N/R
Prisoned Map Pack V2 Sim9
ARTICLE DESCRIPTION:
-----------------------------
This mappack has been created by coLera UnReaL! Fun map. Story begins in L.A, you accidently findout what the goverment is doing in blackmesa, they capture you and hold you in one of their top prisones, but a couple of soldiers take you in some storage and beat you up.
N/R
hardcore_b1 imrulz1
ARTICLE DESCRIPTION:
-----------------------------
N/R
aura_b5 imrulz1
ARTICLE DESCRIPTION:
-----------------------------
N/R
rats_ctf Sim9
ARTICLE DESCRIPTION:
-----------------------------
FILEREQUEST:<br>Rats_ctf<br>CTF map where you play the size of a tiny, tiny player.  Good fun, and tasty :)
N/R
fissure_b1 imrulz1
ARTICLE DESCRIPTION:
-----------------------------
N/R
Thebox Platformparadisimo Walrii
ARTICLE DESCRIPTION:
-----------------------------
My map for Thebox, which compiles, but crashes when you load it.  Please get it working! Features 2 floors, a sewer like area, and a building (which used to have prefabs, but I deleted them hoping it would get rid of all the errors you get when you load the map in HL).  Please fix it... :'(  Also, the top of the building contains massive weapons, but requires someone's help to reach :)
N/R
rampinz imrulz1
ARTICLE DESCRIPTION:
-----------------------------
rampslide map
N/R
arctic.zip imrulz1
ARTICLE DESCRIPTION:
-----------------------------
N/R
giza_l.zip imrulz1
ARTICLE DESCRIPTION:
-----------------------------
Giza League edition
100%
mars.zip imrulz1
ARTICLE DESCRIPTION:
-----------------------------
100%
scathed.zip imrulz1
ARTICLE DESCRIPTION:
-----------------------------
SCATHED FINAL RELEASE
N/R
PAF Hollywood Map Pack (Mod Version) Sim9
ARTICLE DESCRIPTION:
-----------------------------
PAF has released this map pack featuring various hollywood locations
<br>
<br>As described:
<br>This is a map pack I've been thinking about making for a while. It contains 18 maps all relating to Movies, TV shows and Movie Theaters
<br>
<br>These maps include:
<br>
<br>de_Batcave v.1.0 - (Batman) by Roger Mataleone 
<br>de_boxoffice2k - (Movie Theater) Story by Backslider and Ultramilitance 
<br>CS_DUKE2K - (Movie Theater) by m8nkey 
<br>cs_pelham123 - (The Taking of Pelham 123) Kevin Edwards, my Half-Life alias is Gustavo. 
<br>cs_starwars - (Star Wars) By unknown 
<br>starwars2 - (Star Wars) By unknown 
<br>cs_theatre - (Movie Theater) By [NATO]9mmMAG 
<br>DE_747 - (Airforce 1) by 3D_MIKE - with help of Ed Charbenaux (Backslider) and Mats Wilberg (Mawibse) 
<br>DE_ENTERPRISE-D - (Startrek) by SNIPER[SAD] 
<br>DE_PREDATOR - (Predator) By Michael Visser aka 3D_Mike 
<br>THE ROCK - (The Rock) by Ben Thorpe (JSOW) and Matthew O'Gorman (SLAM-ER) 
<br>de_simpsons - (The Simpsons) Map by Soup Models by Small Sumo. 
<br>de_springfield_v2 - (The Simpsons) by the_mook and Tugboatt027 
<br>de_Tombraid - (Tomb Raider) By FLiPMoDE|Daank Textures by [WTF?]Evile Dick and Mr.clean Sounds by zeus 
<br>Helms Deep and Helms Deep (All Guns) - (Lord of the Rings) by Nathaniel Miller AKA NIPPER 
<br>as_Moria AKA Kahazad Dum - (Lord of the Rings) by Nathaniel J Miller AKA NIPPER 
<br>Panic Room - (The Panic Room) by Nathaniel Miller AKA NIPPER 
<br>
<br>See their site: http://cs.punkassfraggers.com/
N/R
TFC Map: Freefall5 VerconSystems
ARTICLE DESCRIPTION:
-----------------------------
The Fifth map in the series of freefalls. Freefall 5 is a complete reconstruction, from the ground up every thing is different there are some new features you should check out some are really cool. A new Air Tunnel, more functionality has been added to the teleports. The Stair Case made it into freefall5.
100%
TFC Maps: Techenter VerconSystems
ARTICLE DESCRIPTION:
-----------------------------
The Idea behind Techenter was an interesting one. For Some reason I like to build underground levels, they always seem to look better for some reason. So I built these two bases that are completely underground that interconnect. You will notice that the primary spawn room for the Red team is just above the Blue teams flag room, and vise versa. You can see your objective when you spawn. Combined with a second way into the base, it made for a fun Capture the flag map. I'm Just really lucky that it fit together right the first time I tried to Mirror it. Go Clip out side of the map and see how many times the base inter connects. It worked just perfectly, I'm proud of this map to no end.
<br>
<br>For some reason the zip when corrupt on me so here is techenter reuploaded, If there is still a problem please use this link it will always work. http://vsmaps.globaltfc.com/techenter.htm
N/R
TFC Map: Freefall3 VerconSystems
ARTICLE DESCRIPTION:
-----------------------------
There has been many requests to fix some problems and that is why I was asked to make a third to solve the problems. This map brings back the elevator from Freefall 1, with some of its problems solved. The problem were people useing 3D accelerators couldn't see the very far in this map has been fixed, the max distance had to be uped in the world spawn.
<br>
<br>
<br>
100%
TFC Map: Freefall2 VerconSystems
ARTICLE DESCRIPTION:
-----------------------------
The second map in the series of freefalls. Most of the textures are now properly aligned the Airbase went through a major redesign. The First teleporter is added, and the elevator is removed.
100%
TFC Map: Freefall VerconSystems
ARTICLE DESCRIPTION:
-----------------------------
The first map in the series of freefalls. There are no objectives here, just a simple basic map I build while I was learning how to map. It was a simple project. This map was never actually meant to become main stream. It was just a fun quick map I built for me and the guys at Keys West Server.
100%
TFC Map: Vertical2_1 Sim9
ARTICLE DESCRIPTION:
-----------------------------
Vertical is actually I map I made quite a while ago.  It features two bases like every other tfc map... except this time one is directly above the other.  It's like most other tfc maps... except verticalized ;)  It's also got a few other features.  It's not quite done, but this version only has some minor bugs.
<br>
<br>Here's the readme:
<br>
<br>Vertical2_1 - By Sim9 - www.editingarchive.com
<br>----------------------
<br>Red: Ascend the stairs from your space station to blue's space station.  Take the flag and return it to your base.
<br>
<br>Blue:  Prevent red from doing this.
<br>
<br>Tips & Tricks:
<br>
<br>Use the trapdoor to quickly get back into Red's base.  Watch out for this blue since you'll either need a very good sniper, or you'll just have to kill red before he reaches the flag.
<br>
<br>Blow up the stairs by placing a detpack on the first step.
<br>
<br>If the stairs are blown up, repair them by using the engineer's wrench on the support column.
<br>
<br>Lots of dark places for people to hide in the stairwells.
<br>
<br>Blue will find it very effective to throw grenades down stairwells.
75%
TFC Map: Spacedout Sim9
ARTICLE DESCRIPTION:
-----------------------------
Take the enemy's key and activate the self-destruct button on their ship.
100%
TFC Map: Nuclear Sim9
ARTICLE DESCRIPTION:
-----------------------------
Each team has a keycard.  The other team must steal this keycard, and activate the nuke on the other team.
N/R
TFC Map: Mooncheese Sim9
ARTICLE DESCRIPTION:
-----------------------------
Each team starts on earth, and takes a flag (via a rocket) to the moonbase where the flag must be defended.  Points are awarded for how long the flag is defended.
N/R
TFC Map: Freefall4 VerconSystems
ARTICLE DESCRIPTION:
-----------------------------
Freefall4 is a fun little TFC map.  Featuring a huge tower, it's great for jumping, sniping, and the occasional flag capture ;)
100%
OSJB .97 FGD Sim9
ARTICLE DESCRIPTION:
-----------------------------
Open Source Jail Break (OSJB) .97 FGD 
<br>Source: http://www.eatsleepcode.ca/~osjb/ or www.osjb.org
100%
HT Example Map Sim9
ARTICLE DESCRIPTION:
-----------------------------
Here's a sample map for the mod HT.  It has some odd level design, but it does show:<br>
 - a button that red must capture<br>
 - a jail cell that blue must put red in<br>
<br>
I have included BSP, RMF, and MAP.  If you use this level as a base to your own (lol), please release the changes here on the archive.  Thanks!
100%
Swimming Pool Prefab InstantSonic
ARTICLE DESCRIPTION:
-----------------------------
Its a swimming pool prefab.
100%

 

 

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